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Remove gszCivGroupNames dependency from main executable (#114)
* Add include guard to EditorMercs.h * bring CivGroup related symbols from Tactical over to Editor and adjust #includes accordingly * remove redundant #ifdef
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@@ -4,7 +4,7 @@
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#include <string.h>
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#include <stdio.h>
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#include "Soldier Control.h"
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#include "overhead types.h"
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#include <EditorMercs.h>
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#include "soldier find.h"
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#include "Campaign Types.h" // added by Flugente for SECTORINFO and UNDERGROUND_SECTORINFO
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#define ADD_SOLDIER_NO_PROFILE_ID 200
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