Focus skill: no watched location interrupt bonus if focus is active.

Improved data initialization.
Smart tree top hiding: increased max distance to hide tree in vertical direction.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8950 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-05 07:01:51 +00:00
parent b157b47a34
commit d028282b39
6 changed files with 33 additions and 57 deletions
+2 -2
View File
@@ -4112,7 +4112,7 @@ void UpdateTreeVisibility()
// check trees near cursor position
if (!TileIsOutOfBounds(usMouseSpot) &&
(PythSpacesAway(sSpot, usMouseSpot) <= 2 && AIDirection(sSpot, usMouseSpot) == 0 ||
PythSpacesAway(sSpot, usMouseSpot) <= 5 && AIDirection(sSpot, usMouseSpot) == 7 ||
PythSpacesAway(sSpot, usMouseSpot) <= 6 && AIDirection(sSpot, usMouseSpot) == 7 ||
PythSpacesAway(sSpot, usMouseSpot) <= 2 && AIDirection(sSpot, usMouseSpot) == 6))
{
fHideTree = TRUE;
@@ -4129,7 +4129,7 @@ void UpdateTreeVisibility()
pOpponent->bVisible != -1 &&
!TileIsOutOfBounds(pOpponent->sGridNo) &&
(PythSpacesAway(sSpot, pOpponent->sGridNo) <= 2 && AIDirection(sSpot, pOpponent->sGridNo) == 0 ||
PythSpacesAway(sSpot, pOpponent->sGridNo) <= 5 && AIDirection(sSpot, pOpponent->sGridNo) == 7 ||
PythSpacesAway(sSpot, pOpponent->sGridNo) <= 6 && AIDirection(sSpot, pOpponent->sGridNo) == 7 ||
PythSpacesAway(sSpot, pOpponent->sGridNo) <= 2 && AIDirection(sSpot, pOpponent->sGridNo) == 6))
{
fHideTree = TRUE;