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Implemented some of the merc05's fixes (http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24256):
- fix for stopping snitches from preventing misbehavior - fix for stopping snitches reports - improved code for refused handcuffing - fixed item bug with items dropping from backpack after using transformation in turnbased mode - improved code for dart ammotype effect - removed assert in AddCharacterToAnySquad to prevent crash when selecting merc in vehicle and plotting travel route - added EXPLOSV_CREATUREGAS effect in UpdateAniTiles() git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8720 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -451,7 +451,8 @@ BOOLEAN AddCharacterToAnySquad( SOLDIERTYPE *pCharacter )
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}
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// should never happen!
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Assert( FALSE );
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//Assert( FALSE );
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return( FALSE );
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}
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