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Update Scheduling.h
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@@ -63,7 +63,7 @@ public:
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UINT32 usData2[MAX_SCHEDULE_ACTIONS]; // Secondary information, not used by most actions
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UINT8 ubAction[MAX_SCHEDULE_ACTIONS];
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UINT8 ubScheduleID;
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UINT16 ubSoldierID;
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SoldierID ubSoldierID;
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UINT16 usFlags;
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public:
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SCHEDULENODE& operator=(const _OLD_SCHEDULENODE& src);
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