If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-10-31 23:43:43 +00:00
parent 130272bbe5
commit d0bfe95c78
4 changed files with 20 additions and 11 deletions
+3
View File
@@ -812,6 +812,9 @@ void LoadGameExternalOptions()
// Bob: externalized Slay's chance to leave
gGameExternalOptions.ubHourlyChanceSlayWillLeave = iniReader.ReadInteger("Recruitment Settings", "SLAY_HOURLY_CHANCE_TO_LEAVE", 15, 0, 100);
// Flugente: gear kits are always available, even if they've been bought before
gGameExternalOptions.fGearKitsAlwaysAvailable = iniReader.ReadBoolean("Recruitment Settings", "GEARKITS_ALWAYS_AVAILABLE", FALSE );
// anv: playable Speck
gGameExternalOptions.fEnableRecruitableSpeck = iniReader.ReadBoolean("Recruitment Settings", "RECRUITABLE_SPECK", TRUE);
// anv: John Kulba becomes recruitable as a merc after finishing escort quest