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If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -812,6 +812,9 @@ void LoadGameExternalOptions()
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// Bob: externalized Slay's chance to leave
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gGameExternalOptions.ubHourlyChanceSlayWillLeave = iniReader.ReadInteger("Recruitment Settings", "SLAY_HOURLY_CHANCE_TO_LEAVE", 15, 0, 100);
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// Flugente: gear kits are always available, even if they've been bought before
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gGameExternalOptions.fGearKitsAlwaysAvailable = iniReader.ReadBoolean("Recruitment Settings", "GEARKITS_ALWAYS_AVAILABLE", FALSE );
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// anv: playable Speck
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gGameExternalOptions.fEnableRecruitableSpeck = iniReader.ReadBoolean("Recruitment Settings", "RECRUITABLE_SPECK", TRUE);
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// anv: John Kulba becomes recruitable as a merc after finishing escort quest
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