diff --git a/TileEngine/SmokeEffects.cpp b/TileEngine/SmokeEffects.cpp index a4bf340e..2ea2d122 100644 --- a/TileEngine/SmokeEffects.cpp +++ b/TileEngine/SmokeEffects.cpp @@ -355,7 +355,7 @@ INT32 NewSmokeEffect(INT32 sGridNo, UINT16 usItem, INT8 bLevel, SoldierID ubOwne { // let all the other clients know we are spawning this effect // and align them with our random number generator - send_newsmokeeffect(sGridNo, usItem, ubOwner, bLevel, iSmokeIndex); + send_newsmokeeffect(sGridNo, usItem, bLevel, ubOwner, iSmokeIndex); } else if (!fFromRemoteClient) {