- mercs only complain about others' diseases after an outbreak

- a radio set can function without batteries if the xml states batteries are not required
- changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-14 15:28:45 +00:00
parent 51dcf322aa
commit d163df4c13
11 changed files with 38 additions and 28 deletions
+4 -2
View File
@@ -167,10 +167,12 @@ void HandleDisease()
}
}
// if we are infected, this might disgust other people
// if we are infected, this might disgust other people, but only if it's visisble to them (we assume doctors dont mention this to others)
for ( int i = 0; i < NUM_DISEASES; ++i )
{
if ( (Disease[i].usDiseaseProperties & DISEASE_PROPERTY_DISGUSTING) && (pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_DIAGNOSED) )
if ( (Disease[i].usDiseaseProperties & DISEASE_PROPERTY_DISGUSTING) &&
(pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_DIAGNOSED) &&
(pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_OUTBREAK) )
{
HandleDynamicOpinionChange( pSoldier, OPINIONEVENT_DISEASE_DISGUSTING, TRUE, TRUE );
break;