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- mercs only complain about others' diseases after an outbreak
- a radio set can function without batteries if the xml states batteries are not required - changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -167,10 +167,12 @@ void HandleDisease()
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}
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}
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// if we are infected, this might disgust other people
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// if we are infected, this might disgust other people, but only if it's visisble to them (we assume doctors dont mention this to others)
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for ( int i = 0; i < NUM_DISEASES; ++i )
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{
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if ( (Disease[i].usDiseaseProperties & DISEASE_PROPERTY_DISGUSTING) && (pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_DIAGNOSED) )
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if ( (Disease[i].usDiseaseProperties & DISEASE_PROPERTY_DISGUSTING) &&
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(pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_DIAGNOSED) &&
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(pSoldier->sDiseaseFlag[i] & SOLDIERDISEASE_OUTBREAK) )
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{
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HandleDynamicOpinionChange( pSoldier, OPINIONEVENT_DISEASE_DISGUSTING, TRUE, TRUE );
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break;
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