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- mercs only complain about others' diseases after an outbreak
- a radio set can function without batteries if the xml states batteries are not required - changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9237,14 +9237,14 @@ STR16 szTacticalCoverDialogPrintString[]=
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STR16 szDynamicDialogueText[39][17] =
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{
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// OPINIONEVENT_FRIENDLYFIRE
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L"What the hell! $CAUSE$ shot me!",
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L"What the hell! $CAUSE$ attacked me!",
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L"",
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L"",
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L"What? Me? No way, I'm shooting at the enemy!",
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L"What? Me? No way, I'm engaging at the enemy!",
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L"Oops.",
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L"",
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L"",
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L"$CAUSE$ has shot $VICTIM$. What do you do?",
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L"$CAUSE$ has attacked $VICTIM$. What do you do?",
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L"Nah, that must have been enemy fire!",
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L"Yeah, I saw it too!",
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L"Don't play stupid, $CAUSE$. You had a clear line of sight! What side are you on?",
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