- mercs only complain about others' diseases after an outbreak

- a radio set can function without batteries if the xml states batteries are not required
- changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-14 15:28:45 +00:00
parent 51dcf322aa
commit d163df4c13
11 changed files with 38 additions and 28 deletions
+3 -3
View File
@@ -9237,14 +9237,14 @@ STR16 szTacticalCoverDialogPrintString[]=
STR16 szDynamicDialogueText[39][17] =
{
// OPINIONEVENT_FRIENDLYFIRE
L"What the hell! $CAUSE$ shot me!",
L"What the hell! $CAUSE$ attacked me!",
L"",
L"",
L"What? Me? No way, I'm shooting at the enemy!",
L"What? Me? No way, I'm engaging at the enemy!",
L"Oops.",
L"",
L"",
L"$CAUSE$ has shot $VICTIM$. What do you do?",
L"$CAUSE$ has attacked $VICTIM$. What do you do?",
L"Nah, that must have been enemy fire!",
L"Yeah, I saw it too!",
L"Don't play stupid, $CAUSE$. You had a clear line of sight! What side are you on?",