Added NEW_SUPPRESSION_CODE option, which makes suppression tolerance calculation more balanced.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-10-04 17:55:04 +00:00
parent 93f8484d56
commit d1911e421e
3 changed files with 58 additions and 19 deletions
+1
View File
@@ -1662,6 +1662,7 @@ void LoadGameExternalOptions()
// HEADROCK HAM 3.3: Minimum distance (in METERS) at which character suffer from friendly suppression.
gGameExternalOptions.usMinDistanceFriendlySuppression = iniReader.ReadInteger("Tactical Suppression Fire Settings","MIN_DISTANCE_FRIENDLY_SUPPRESSION", 30, 0, 65000);
gGameExternalOptions.fNewSuppressionCode = iniReader.ReadBoolean("Tactical Suppression Fire Settings", "NEW_SUPPRESSION_CODE", FALSE);
//################# Tactical Weather Settings ##################