From d1de51605c6ddc71ec879e0b76c8acb2442ed7dd Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Tue, 9 Mar 2021 22:26:02 +0000 Subject: [PATCH] TransformObject: disabled interrupt after sight check. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8951 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Items.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Items.cpp b/Tactical/Items.cpp index 4b5d69908..7255f3d84 100644 --- a/Tactical/Items.cpp +++ b/Tactical/Items.cpp @@ -14994,7 +14994,7 @@ BOOLEAN OBJECTTYPE::TransformObject( SOLDIERTYPE * pSoldier, UINT8 ubStatusIndex pSoldier->HandleFlashLights(); // sevenfm: handle sight change - HandleSight(pSoldier, SIGHT_LOOK | SIGHT_INTERRUPT); + HandleSight(pSoldier, SIGHT_LOOK); // Signal a successful transformation. return TRUE;