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Removed ENABLE_ZOMBIES-define
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4640,11 +4640,9 @@ void AttackTarget( SOLDIERCELL *pAttacker, SOLDIERCELL *pTarget )
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case SOLDIER_CLASS_CREATURE :
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gMercProfiles[ pAttacker->pSoldier->ubProfile ].records.usKillsCreatures++;
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break;
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#ifdef ENABLE_ZOMBIES
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case SOLDIER_CLASS_ZOMBIE :
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gMercProfiles[ pAttacker->pSoldier->ubProfile ].records.usKillsZombies++;
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break;
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#endif
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default :
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if ( CREATURE_OR_BLOODCAT( pTarget->pSoldier ) )
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gMercProfiles[ pAttacker->pSoldier->ubProfile ].records.usKillsCreatures++;
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@@ -4856,11 +4854,9 @@ void TargetHitCallback( SOLDIERCELL *pTarget, INT32 index )
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case SOLDIER_CLASS_CREATURE :
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gMercProfiles[ pKiller->pSoldier->ubProfile ].records.usKillsCreatures++;
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break;
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#ifdef ENABLE_ZOMBIES
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case SOLDIER_CLASS_ZOMBIE :
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gMercProfiles[ pKiller->pSoldier->ubProfile ].records.usKillsZombies++;
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break;
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#endif
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default :
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if ( CREATURE_OR_BLOODCAT( pTarget->pSoldier ) )
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gMercProfiles[ pKiller->pSoldier->ubProfile ].records.usKillsCreatures++;
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