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Removed ENABLE_ZOMBIES-define
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -318,10 +318,7 @@ void DoPOWPathChecks( );
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BOOLEAN HostileCiviliansWithGunsPresent( );
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BOOLEAN HostileCiviliansPresent( );
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BOOLEAN HostileBloodcatsPresent( );
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#ifdef ENABLE_ZOMBIES
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BOOLEAN HostileZombiesPresent( );
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#endif
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UINT8 NumPCsInSector( );
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void SetSoldierNonNeutral( SOLDIERTYPE * pSoldier );
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@@ -353,10 +350,8 @@ BOOLEAN WillAirRaidBeStopped( INT16 sSectorX, INT16 sSectorY );
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// HEADROCK HAM 3.5: Externalized for First Arrival enemy check
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extern UINT8 NumEnemyInSector();
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#ifdef ENABLE_ZOMBIES
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// Flugente
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extern UINT8 NumZombiesInSector();
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#endif
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// Flugente: offer the enemy the chance to surrender
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void HandleSurrenderOffer( SOLDIERTYPE* pSoldier );
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