Removed ENABLE_ZOMBIES-define

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-01-31 17:54:51 +00:00
parent c0bf35543f
commit d1e1759aa2
37 changed files with 2010 additions and 2238 deletions
-4
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@@ -6256,9 +6256,7 @@ STR16 zOptionsToggleText[] =
L"佣兵修理时保持沉默", // Madd: mercs don't say quotes while repairing
L"佣兵医疗时保持沉默", // Madd: mercs don't say quotes while doctoring
L"自动加速敌军回合", // Automatic fast forward through AI turns
#ifdef ENABLE_ZOMBIES
L"僵尸模式",
#endif
L"区域物品栏弹窗匹配拾取", // the_bob : enable popups for picking items from sector inv
L"标记剩余敌人",
L"显示LBE(携行具)物品",
@@ -6373,9 +6371,7 @@ STR16 zOptionsScreenHelpText[] =
L"打开时,佣兵医疗时不会随时汇报进程。",
L"打开时,敌军回合将被大幅加速。",
#ifdef ENABLE_ZOMBIES
L"打开时,被击毙的敌人将有可能变成僵尸!杀出个黎明!",
#endif
L"打开时,在区域物品栏界面,点击佣兵身上空白的携行具位置会弹窗匹配拾取物品。",
L"打开时,会直接显示该区域最后一个敌人的大致位置。",
L"打开时,在区域物品栏界面,右键点击装有物品的携行具时可直接显示包含的物品。",