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Removed ENABLE_ZOMBIES-define
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6262,9 +6262,7 @@ STR16 zOptionsToggleText[] =
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L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring // TODO.Translate
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"Allow Zombies", // Flugente Zombies
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L"Enable inventory popups", // the_bob : enable popups for picking items from sector inv // TODO.Translate
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L"Mark Remaining Hostiles", // TODO.Translate
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L"Show LBE Content", // TODO.Translate
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@@ -6379,9 +6377,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will spawn. Beware!", // allow zombies // TODO.Translate
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#endif
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L"When ON, enables popup boxes that appear when you left click on empty merc inventory slots while viewing sector inventory in mapscreen.", // TODO.Translate
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L"When ON, approximate locations of the last enemies in the sector are highlighted.", // TODO.Translate
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L"When ON, show the contents of an LBE item, otherwise show the regular NAS interface.", // TODO.Translate
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