Removed ENABLE_ZOMBIES-define

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-01-31 17:54:51 +00:00
parent c0bf35543f
commit d1e1759aa2
37 changed files with 2010 additions and 2238 deletions
+1 -5
View File
@@ -6262,9 +6262,7 @@ STR16 zOptionsToggleText[] =
L"Quiet Doctoring", // Madd: mercs don't say quotes while doctoring // TODO.Translate
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"Allow Zombies", // Flugente Zombies
L"Enable inventory popups", // the_bob : enable popups for picking items from sector inv // TODO.Translate
L"Mark Remaining Hostiles", // TODO.Translate
L"Show LBE Content", // TODO.Translate
@@ -6379,9 +6377,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, mercs will not report progress during doctoring.", // TODO.Translate
L"When ON, AI turns will be much faster.", // TODO.Translate
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will spawn. Beware!", // allow zombies // TODO.Translate
#endif
L"When ON, enables popup boxes that appear when you left click on empty merc inventory slots while viewing sector inventory in mapscreen.", // TODO.Translate
L"When ON, approximate locations of the last enemies in the sector are highlighted.", // TODO.Translate
L"When ON, show the contents of an LBE item, otherwise show the regular NAS interface.", // TODO.Translate