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- New Feature: Now it is possible to compile a JA2 1.13 Demo executable with the actual 1.13 source code (by Jazz)
o This JA2 demo executable is as close as possible to the original JA2 demo, but with the 1.13 features! --> No laptop, disabled strategy actions, auto merc hired, only P1 maps, ... o To build the 1.13 executable, just enable the "JA113DEMO" define in builddefines.h o The 1.13 demo executable will read from ja2_Demo.ini instead of ja2.ini o You also need the "Data-JA2Demo" folder from the official 1.13 SVN GameDir: https://ja2svn.dyndns.org/source/ja2_v1.13_data/GameDir o Once you start the game with the demo executable, you will notice the "START DEMO" instead of "START NEW GAME" in the main menu o Multiplayer is disabled in the demo executable - There is another new define called "JA113NODEMO" (by Jazz) o See builddefines.h o If this define is enabled, a special version of 1.13 is build -> Disable all meanwhiles, emails, blocked quest with queen, alien queen git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5287 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1483,7 +1483,7 @@ void BeginLoadScreen( void )
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SetCurrentCursorFromDatabase( VIDEO_NO_CURSOR );
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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if( guiCurrentScreen == MAP_SCREEN && !(gTacticalStatus.uiFlags & LOADING_SAVED_GAME) )
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#else
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//Ja25: No meanwhiles
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@@ -1903,7 +1903,7 @@ void GetMapFileName(INT16 sMapX,INT16 sMapY, INT8 bSectorZ, STR8 bString, BOOLEA
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}
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}
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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/* Ja25: No meanwhiles */
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#else
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// If we are in a meanwhile...
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@@ -2386,7 +2386,7 @@ void PrepareLoadedSector()
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BOOLEAN fEnemyPresenceInThisSector = FALSE;
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BOOLEAN fAddCivs = TRUE;
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INT8 bMineIndex = -1;
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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//Ja25 No meanwhiles
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#else
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if( AreInMeanwhile( ) == FALSE )
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@@ -2415,7 +2415,7 @@ void PrepareLoadedSector()
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if( !(gTacticalStatus.uiFlags & LOADING_SAVED_GAME ))
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{
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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//Ja25 No meanwhiles
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#else
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if ( !AreReloadingFromMeanwhile( ) )
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@@ -2540,7 +2540,7 @@ void PrepareLoadedSector()
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{
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AddProfilesNotUsingProfileInsertionData();
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}
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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//Ja25 No meanwhiles
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#else
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if( !AreInMeanwhile() || GetMeanwhileID() == INTERROGATION )
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@@ -2918,7 +2918,7 @@ BOOLEAN EnterSector( INT16 sSectorX, INT16 sSectorY , INT8 bSectorZ )
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memset( &(gTacticalStatus.bNumFoughtInBattle), 0, MAXTEAMS );
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}
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#ifdef JA2UB
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#if (defined JA2UB || defined JA113NODEMO)
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//Ja25 No meanwhiles
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#else
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if( AreInMeanwhile() == FALSE )
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