SOLDIERTYPE::bOverrideMoveSpeed to SoldierID

This commit is contained in:
Asdow
2024-11-16 16:28:48 +02:00
parent edb26a68fe
commit d28d46d974
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -2312,7 +2312,7 @@ BOOLEAN SOLDIERTYPE::Load(HWFILE hFile)
numBytesRead = ReadFieldByField(hFile, &this->ubDoorOpeningNoise, sizeof(ubDoorOpeningNoise), sizeof(UINT8), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->pGroup, sizeof(pGroup), 1, numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->ubLeaveHistoryCode, sizeof(ubLeaveHistoryCode), sizeof(UINT8), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->bOverrideMoveSpeed, sizeof(bOverrideMoveSpeed), sizeof(INT8), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->bOverrideMoveSpeed, sizeof(bOverrideMoveSpeed), sizeof(UINT16), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->uiTimeSoldierWillArrive, sizeof(uiTimeSoldierWillArrive), sizeof(UINT32), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->bVehicleUnderRepairID, sizeof(bVehicleUnderRepairID), sizeof(INT8), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &this->iTimeCanSignElsewhere, sizeof(iTimeCanSignElsewhere), sizeof(INT32), numBytesRead);