diff --git a/Strategic/Assignments.cpp b/Strategic/Assignments.cpp index 26e90c6e..12eb2736 100644 --- a/Strategic/Assignments.cpp +++ b/Strategic/Assignments.cpp @@ -13031,7 +13031,7 @@ void SquadMenuBtnCallback( MOUSE_REGION * pRegion, INT32 iReason ) if ( pSoldier->bOldAssignment == VEHICLE && pSoldier->iVehicleId == iHelicopterVehicleId && NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) > 0 ) { UINT8 ubGroupID = MoveAllInHelicopterToFootMovementGroup( iValue ); - gfCantRetreatInPBI = TRUE;//shadooow: disable retreat if hotdrops can only be done in center of the map + if(gGameExternalOptions.ubSkyriderHotLZ == 1) gfCantRetreatInPBI = TRUE;//shadooow: disable retreat if hotdrops can only be done in center of the map CheckConditionsForBattle( GetGroup( ubGroupID ) ); } // old normal handling