Merged from revision: 7484

Fixes (by Buggler)
- Commented code due to weird results when swapping filled LBE items that has pockets of the same size
- Fixed militia remains in loaded sector on using Unassign All button and then not assigning any militia to the loaded sector

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-09-03 16:29:19 +00:00
parent f07dbef356
commit d3100e3c4e
3 changed files with 11 additions and 5 deletions
+5
View File
@@ -5500,6 +5500,11 @@ void HandleRemovalOfAllTroopsAmongstSectors( void )
SectorInfo[ sCurrentSectorValue ].ubNumberOfCivsAtLevel[ GREEN_MILITIA ] = 0;
SectorInfo[ sCurrentSectorValue ].ubNumberOfCivsAtLevel[ REGULAR_MILITIA ] = 0;
SectorInfo[ sCurrentSectorValue ].ubNumberOfCivsAtLevel[ ELITE_MILITIA ] = 0;
if( sSectorX == gWorldSectorX && sSectorY == gWorldSectorY )
{
gfStrategicMilitiaChangesMade = TRUE;
}
}
}