From d390aaf818ebf155a6eca47e57a5767d0a22d637 Mon Sep 17 00:00:00 2001 From: Hazapuza <158776440+Hazapuza@users.noreply.github.com> Date: Tue, 27 Feb 2024 15:38:42 +0200 Subject: [PATCH] More updates to LoadScreenHints.xml One new hint, reworded a few hints to include secondary hotkeys and to be within the character limit. --- .../Data-1.13/TableData/LoadScreenHints.xml | 20 ++++++++++++------- gamedir/Data/TableData/LoadScreenHints.xml | 20 ++++++++++++------- 2 files changed, 26 insertions(+), 14 deletions(-) diff --git a/gamedir/Data-1.13/TableData/LoadScreenHints.xml b/gamedir/Data-1.13/TableData/LoadScreenHints.xml index 3674d6bad..41645ec20 100644 --- a/gamedir/Data-1.13/TableData/LoadScreenHints.xml +++ b/gamedir/Data-1.13/TableData/LoadScreenHints.xml @@ -319,7 +319,7 @@ The other tags determine in what category this hint falls, and will be displayed 59 - You can spray an area with auto fire. Just select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area. + You can spray an area with auto fire. Select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area. 1 1 @@ -576,7 +576,7 @@ The other tags determine in what category this hint falls, and will be displayed 110 - Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be effective at threatening people. + Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be good at threatening people. 1 @@ -666,7 +666,7 @@ The other tags determine in what category this hint falls, and will be displayed 128 - [ALT]+[RIGHTCLICK] opens the Skills Menu, where reinforcements or artillery strikes can be called by a radio operator. + Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, where reinforcements or artillery strikes can be called in by a radio operator. 1 @@ -706,7 +706,7 @@ The other tags determine in what category this hint falls, and will be displayed 136 - Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon. + Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon, if you're playing a mod that uses this feature. 1 @@ -746,7 +746,7 @@ The other tags determine in what category this hint falls, and will be displayed 144 - Press [A] to open the Skills Menu, which has many useful actions. + Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, which has many useful actions. 1 @@ -771,7 +771,7 @@ The other tags determine in what category this hint falls, and will be displayed 149 - Press [ESC] to: close the Skill Menu, stop moving, stop dragging, unready weapon. + Press [ESC] to: close the Skills Menu, stop moving, stop dragging, unready weapon. 1 @@ -782,7 +782,7 @@ The other tags determine in what category this hint falls, and will be displayed 151 - Suppress the enemy whenever you can. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's action points and make them less capable of shooting back. + Suppress the enemy. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's APs and make them less capable of shooting back. 1 @@ -814,4 +814,10 @@ The other tags determine in what category this hint falls, and will be displayed 157 Artillery is the king of battle. Just a few well-placed mortar shells or rocket-propelled grenades can turn the tide of an engagement. 1 + + + + 158 + A spotter will increase the accuracy of all nearby mercs who are using sniper rifles. Use the Skills Menu [A] to assign a merc with binoculars in their hands to spotting duty. + 1 \ No newline at end of file diff --git a/gamedir/Data/TableData/LoadScreenHints.xml b/gamedir/Data/TableData/LoadScreenHints.xml index 3674d6bad..41645ec20 100644 --- a/gamedir/Data/TableData/LoadScreenHints.xml +++ b/gamedir/Data/TableData/LoadScreenHints.xml @@ -319,7 +319,7 @@ The other tags determine in what category this hint falls, and will be displayed 59 - You can spray an area with auto fire. Just select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area. + You can spray an area with auto fire. Select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area. 1 1 @@ -576,7 +576,7 @@ The other tags determine in what category this hint falls, and will be displayed 110 - Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be effective at threatening people. + Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be good at threatening people. 1 @@ -666,7 +666,7 @@ The other tags determine in what category this hint falls, and will be displayed 128 - [ALT]+[RIGHTCLICK] opens the Skills Menu, where reinforcements or artillery strikes can be called by a radio operator. + Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, where reinforcements or artillery strikes can be called in by a radio operator. 1 @@ -706,7 +706,7 @@ The other tags determine in what category this hint falls, and will be displayed 136 - Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon. + Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon, if you're playing a mod that uses this feature. 1 @@ -746,7 +746,7 @@ The other tags determine in what category this hint falls, and will be displayed 144 - Press [A] to open the Skills Menu, which has many useful actions. + Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, which has many useful actions. 1 @@ -771,7 +771,7 @@ The other tags determine in what category this hint falls, and will be displayed 149 - Press [ESC] to: close the Skill Menu, stop moving, stop dragging, unready weapon. + Press [ESC] to: close the Skills Menu, stop moving, stop dragging, unready weapon. 1 @@ -782,7 +782,7 @@ The other tags determine in what category this hint falls, and will be displayed 151 - Suppress the enemy whenever you can. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's action points and make them less capable of shooting back. + Suppress the enemy. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's APs and make them less capable of shooting back. 1 @@ -814,4 +814,10 @@ The other tags determine in what category this hint falls, and will be displayed 157 Artillery is the king of battle. Just a few well-placed mortar shells or rocket-propelled grenades can turn the tide of an engagement. 1 + + + + 158 + A spotter will increase the accuracy of all nearby mercs who are using sniper rifles. Use the Skills Menu [A] to assign a merc with binoculars in their hands to spotting duty. + 1 \ No newline at end of file