From d390aaf818ebf155a6eca47e57a5767d0a22d637 Mon Sep 17 00:00:00 2001
From: Hazapuza <158776440+Hazapuza@users.noreply.github.com>
Date: Tue, 27 Feb 2024 15:38:42 +0200
Subject: [PATCH] More updates to LoadScreenHints.xml
One new hint, reworded a few hints to include secondary hotkeys and to be within the character limit.
---
.../Data-1.13/TableData/LoadScreenHints.xml | 20 ++++++++++++-------
gamedir/Data/TableData/LoadScreenHints.xml | 20 ++++++++++++-------
2 files changed, 26 insertions(+), 14 deletions(-)
diff --git a/gamedir/Data-1.13/TableData/LoadScreenHints.xml b/gamedir/Data-1.13/TableData/LoadScreenHints.xml
index 3674d6bad..41645ec20 100644
--- a/gamedir/Data-1.13/TableData/LoadScreenHints.xml
+++ b/gamedir/Data-1.13/TableData/LoadScreenHints.xml
@@ -319,7 +319,7 @@ The other tags determine in what category this hint falls, and will be displayed
59
- You can spray an area with auto fire. Just select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area.
+ You can spray an area with auto fire. Select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area.
1
1
@@ -576,7 +576,7 @@ The other tags determine in what category this hint falls, and will be displayed
110
- Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be effective at threatening people.
+ Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be good at threatening people.
1
@@ -666,7 +666,7 @@ The other tags determine in what category this hint falls, and will be displayed
128
- [ALT]+[RIGHTCLICK] opens the Skills Menu, where reinforcements or artillery strikes can be called by a radio operator.
+ Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, where reinforcements or artillery strikes can be called in by a radio operator.
1
@@ -706,7 +706,7 @@ The other tags determine in what category this hint falls, and will be displayed
136
- Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon.
+ Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon, if you're playing a mod that uses this feature.
1
@@ -746,7 +746,7 @@ The other tags determine in what category this hint falls, and will be displayed
144
- Press [A] to open the Skills Menu, which has many useful actions.
+ Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, which has many useful actions.
1
@@ -771,7 +771,7 @@ The other tags determine in what category this hint falls, and will be displayed
149
- Press [ESC] to: close the Skill Menu, stop moving, stop dragging, unready weapon.
+ Press [ESC] to: close the Skills Menu, stop moving, stop dragging, unready weapon.
1
@@ -782,7 +782,7 @@ The other tags determine in what category this hint falls, and will be displayed
151
- Suppress the enemy whenever you can. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's action points and make them less capable of shooting back.
+ Suppress the enemy. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's APs and make them less capable of shooting back.
1
@@ -814,4 +814,10 @@ The other tags determine in what category this hint falls, and will be displayed
157
Artillery is the king of battle. Just a few well-placed mortar shells or rocket-propelled grenades can turn the tide of an engagement.
1
+
+
+
+ 158
+ A spotter will increase the accuracy of all nearby mercs who are using sniper rifles. Use the Skills Menu [A] to assign a merc with binoculars in their hands to spotting duty.
+ 1
\ No newline at end of file
diff --git a/gamedir/Data/TableData/LoadScreenHints.xml b/gamedir/Data/TableData/LoadScreenHints.xml
index 3674d6bad..41645ec20 100644
--- a/gamedir/Data/TableData/LoadScreenHints.xml
+++ b/gamedir/Data/TableData/LoadScreenHints.xml
@@ -319,7 +319,7 @@ The other tags determine in what category this hint falls, and will be displayed
59
- You can spray an area with auto fire. Just select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area.
+ You can spray an area with auto fire. Select auto fire, choose how many bullets you want to fire, press and hold [LEFT-MOUSE-BUTTON] on the first target, and drag it around the desired area.
1
1
@@ -576,7 +576,7 @@ The other tags determine in what category this hint falls, and will be displayed
110
- Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be effective at threatening people.
+ Each mercenary has a different approach and effectiveness when talking to an NPC. Different backgrounds may have an effect on them too. Don't expect Biff to be good at threatening people.
1
@@ -666,7 +666,7 @@ The other tags determine in what category this hint falls, and will be displayed
128
- [ALT]+[RIGHTCLICK] opens the Skills Menu, where reinforcements or artillery strikes can be called by a radio operator.
+ Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, where reinforcements or artillery strikes can be called in by a radio operator.
1
@@ -706,7 +706,7 @@ The other tags determine in what category this hint falls, and will be displayed
136
- Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon.
+ Press [SHIFT]+[Y] to quickly transform the laser sight on your weapon, if you're playing a mod that uses this feature.
1
@@ -746,7 +746,7 @@ The other tags determine in what category this hint falls, and will be displayed
144
- Press [A] to open the Skills Menu, which has many useful actions.
+ Press [A] or [ALT]+[RIGHTCLICK] to open the Skills Menu, which has many useful actions.
1
@@ -771,7 +771,7 @@ The other tags determine in what category this hint falls, and will be displayed
149
- Press [ESC] to: close the Skill Menu, stop moving, stop dragging, unready weapon.
+ Press [ESC] to: close the Skills Menu, stop moving, stop dragging, unready weapon.
1
@@ -782,7 +782,7 @@ The other tags determine in what category this hint falls, and will be displayed
151
- Suppress the enemy whenever you can. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's action points and make them less capable of shooting back.
+ Suppress the enemy. Unloading on full auto in their general direction uses up a lot of ammunition, but it can drain the enemy's APs and make them less capable of shooting back.
1
@@ -814,4 +814,10 @@ The other tags determine in what category this hint falls, and will be displayed
157
Artillery is the king of battle. Just a few well-placed mortar shells or rocket-propelled grenades can turn the tide of an engagement.
1
+
+
+
+ 158
+ A spotter will increase the accuracy of all nearby mercs who are using sniper rifles. Use the Skills Menu [A] to assign a merc with binoculars in their hands to spotting duty.
+ 1
\ No newline at end of file