mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
- Added menu option to show weapon ranges in tiles/meters
- Allowed to enter tactical view for any visited sector git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -7361,8 +7361,8 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
|
||||
gWeaponStatsDesc[ 11 ], //Damage String
|
||||
GetDamage(pObject),
|
||||
gWeaponStatsDesc[ 10 ], //Range String
|
||||
GunRange( pObject )/10, //Modified Range
|
||||
Weapon[ usItem ].usRange/10, //Gun Range
|
||||
gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? GunRange( pObject )/10 : GunRange( pObject ), //Modified Range
|
||||
gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? Weapon[ usItem ].usRange/10 : Weapon[ usItem ].usRange, //Gun Range
|
||||
gWeaponStatsDesc[ 5 ], //AP String
|
||||
apStr, //AP's
|
||||
gWeaponStatsDesc[ 12 ], //Weight String
|
||||
@@ -7410,8 +7410,8 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
|
||||
gWeaponStatsDesc[ 11 ], //Damage String
|
||||
GetDamage(pObject),
|
||||
gWeaponStatsDesc[ 10 ], //Range String
|
||||
GunRange( pObject )/10, //Modified Range
|
||||
Weapon[ usItem ].usRange/10, //Gun Range
|
||||
gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? GunRange( pObject )/10 : GunRange( pObject ), //Modified Range
|
||||
gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? Weapon[ usItem ].usRange/10 : Weapon[ usItem ].usRange, //Gun Range
|
||||
gWeaponStatsDesc[ 5 ], //AP String
|
||||
apStr, //AP's
|
||||
gWeaponStatsDesc[ 12 ], //Weight String
|
||||
|
||||
Reference in New Issue
Block a user