When talking to an enemy, we can surrender to him if he hasn't asked us to before.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5793 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-01-19 20:22:51 +00:00
parent f8531461d3
commit d55a57007d
14 changed files with 96 additions and 10 deletions
+3 -1
View File
@@ -2918,7 +2918,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: decide what to do with prisoners
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
L"Ask enemy for surrender?",
L"1 - Ask enemy for surrender 2 - Surrender to enemy 3,4 - Talk",
};
//Varying helptext explains (for the "Go to Sector/Map" checkbox) what will happen given different circumstances in the "exiting sector" interface.
@@ -7492,6 +7492,8 @@ STR16 szPrisonerTextStr[]=
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!",
L"This behaviour is set OFF in your ini settings.",
};
STR16 szMTATextStr[]=