mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
Added NEW_SUPPRESSION_CODE option.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2621 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -2556,6 +2556,9 @@ NEARBY_FRIENDLIES_AFFECT_TOLERANCE = TRUE
|
|||||||
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
||||||
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
||||||
|
|
||||||
|
; More balanced suppression tolerance calculation, also suppression reistance affects AP loss from suppression
|
||||||
|
NEW_SUPPRESSION_CODE = TRUE
|
||||||
|
|
||||||
;------------------------------------------------------------------------------------------------------------------------------
|
;------------------------------------------------------------------------------------------------------------------------------
|
||||||
; This controls how much Suppression Shock is taken when under fire.
|
; This controls how much Suppression Shock is taken when under fire.
|
||||||
;
|
;
|
||||||
|
|||||||
@@ -2545,6 +2545,9 @@ NEARBY_FRIENDLIES_AFFECT_TOLERANCE = TRUE
|
|||||||
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
||||||
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
||||||
|
|
||||||
|
; More balanced suppression tolerance calculation, also suppression reistance affects AP loss from suppression
|
||||||
|
NEW_SUPPRESSION_CODE = FALSE
|
||||||
|
|
||||||
;------------------------------------------------------------------------------------------------------------------------------
|
;------------------------------------------------------------------------------------------------------------------------------
|
||||||
; This controls how much Suppression Shock is taken when under fire.
|
; This controls how much Suppression Shock is taken when under fire.
|
||||||
;
|
;
|
||||||
|
|||||||
@@ -2534,6 +2534,9 @@ NEARBY_FRIENDLIES_AFFECT_TOLERANCE = FALSE
|
|||||||
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
||||||
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
||||||
|
|
||||||
|
; More balanced suppression tolerance calculation, also suppression reistance affects AP loss from suppression
|
||||||
|
NEW_SUPPRESSION_CODE = FALSE
|
||||||
|
|
||||||
;------------------------------------------------------------------------------------------------------------------------------
|
;------------------------------------------------------------------------------------------------------------------------------
|
||||||
; This controls how much Suppression Shock is taken when under fire.
|
; This controls how much Suppression Shock is taken when under fire.
|
||||||
;
|
;
|
||||||
|
|||||||
@@ -2556,6 +2556,9 @@ NEARBY_FRIENDLIES_AFFECT_TOLERANCE = FALSE
|
|||||||
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
; Characters gain 1 bonus tolerance point per each N tiles they move during their turn.
|
||||||
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
TILES_MOVED_PER_BONUS_TOLERANCE_POINT = 5
|
||||||
|
|
||||||
|
; More balanced suppression tolerance calculation, also suppression reistance affects AP loss from suppression
|
||||||
|
NEW_SUPPRESSION_CODE = FALSE
|
||||||
|
|
||||||
;------------------------------------------------------------------------------------------------------------------------------
|
;------------------------------------------------------------------------------------------------------------------------------
|
||||||
; This controls how much Suppression Shock is taken when under fire.
|
; This controls how much Suppression Shock is taken when under fire.
|
||||||
;
|
;
|
||||||
|
|||||||
Reference in New Issue
Block a user