- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)

- Fixed some compilation warnings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-04-01 20:02:28 +00:00
parent 538c62455a
commit d593be35c4
6 changed files with 7 additions and 14 deletions
+1 -1
View File
@@ -7267,7 +7267,7 @@ void HandleSuppressionFire( UINT8 ubTargetedMerc, UINT8 ubCausedAttacker )
{
if (ubPointsLost > APBPConstants[AP_MAX_SUPPRESSED])
{
ubPointsLost = APBPConstants[AP_MAX_SUPPRESSED];
ubPointsLost = (UINT8)APBPConstants[AP_MAX_SUPPRESSED];
}
}