diff --git a/Tactical/Soldier Init List.cpp b/Tactical/Soldier Init List.cpp index 44fa1b8d..cc66c12c 100644 --- a/Tactical/Soldier Init List.cpp +++ b/Tactical/Soldier Init List.cpp @@ -2820,9 +2820,6 @@ void SectorAddPrisonersofWar( INT16 sMapX, INT16 sMapY, INT16 sMapZ ) // only continue if there are prisoners in this sector that need to be placed UINT32 numprisoners = pSector->uiNumberOfPrisonersOfWar; - - numprisoners = 30; - if ( !numprisoners ) return;