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Merged from revision: 6792
Fixes (by Buggler) - draw NCTH cursor indicator after health bar indicator due to potential overlap (thanks to Sevenfm) - removed IMPROVED_BOMB_PLANTING option, enabled by default - removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim - streamlined burst & auto mode right click aim mechanism git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6793 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1377,12 +1377,11 @@ void LoadGameExternalOptions()
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// New setting to change stamina
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gGameExternalOptions.uStaminaHit = iniReader.ReadInteger("Tactical Interface Settings", "STAMINA_HIT", 10000);
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// Alternative system for aiming - progressive method depending on marksmash of Merc
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// Alternative system for aiming - progressive method depending on marksmanship of Merc
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gGameExternalOptions.bAltAimEnabled = iniReader.ReadBoolean("Tactical Interface Settings","ALT_AIMING_ENABLED",FALSE);
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// Use aimed burst
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gGameExternalOptions.bAimedBurstEnabled = iniReader.ReadBoolean("Tactical Interface Settings","USE_AIMED_BURST",FALSE);
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gGameExternalOptions.bAimedBurstAlternateKey = iniReader.ReadBoolean("Tactical Interface Settings","AIMED_BURST_ALTERNATE_KEY",FALSE);
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// Penalty for aimed burst
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gGameExternalOptions.uAimedBurstPenalty = iniReader.ReadInteger("Tactical Interface Settings","AIMING_BURST_PENALTY",2, 0, 10);
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@@ -1408,9 +1407,6 @@ void LoadGameExternalOptions()
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// <GasCan>, <Marbles> and <Alcohol> add special bonuses to explosion
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gGameExternalOptions.bAllowSpecialExplosiveAttachments = iniReader.ReadBoolean("Tactical Interface Settings","ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS",FALSE);
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// Automatically take new mine from inventory, use last tripwire network settings
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gGameExternalOptions.bImprovedBombPlanting = iniReader.ReadBoolean("Tactical Interface Settings","IMPROVED_BOMB_PLANTING",FALSE);
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// Chance to Say Annoying Phrase (you can just turn of it by button in game)
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gGameExternalOptions.iChanceSayAnnoyingPhrase = iniReader.ReadInteger("Tactical Interface Settings","CHANCE_SAY_ANNOYING_PHRASE",100);
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