From d6c9cb20b245d21d5685cf478877c13dd756c229 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Mon, 2 Oct 2023 22:29:47 +0300 Subject: [PATCH] Report soldier ID in DebugMsg when interrupt ends --- Tactical/TeamTurns.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Tactical/TeamTurns.cpp b/Tactical/TeamTurns.cpp index ddf9e4430..824c180a9 100644 --- a/Tactical/TeamTurns.cpp +++ b/Tactical/TeamTurns.cpp @@ -1224,11 +1224,11 @@ void EndInterrupt( BOOLEAN fMarkInterruptOccurred ) else { ubInterruptedSoldier = LATEST_INTERRUPT_GUY; - - DebugMsg( TOPIC_JA2INTERRUPT, DBG_LEVEL_3, String("INTERRUPT: interrupt over, %d's team regains control", ubInterruptedSoldier ) ); - pSoldier = MercPtrs[ubInterruptedSoldier]; + DebugMsg( TOPIC_JA2INTERRUPT, DBG_LEVEL_3, String("INTERRUPT: interrupt over, soldier %d's team %d regains control", ubInterruptedSoldier, pSoldier->bTeam ) ); + + cnt = 0; for ( pTempSoldier = MercPtrs[ cnt ]; cnt < MAX_NUM_SOLDIERS; cnt++,pTempSoldier++) {