Added bayonet animations (standing against prone targets) for all merc bodytypes (by Taro)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8494 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-06 17:52:26 +00:00
parent fabd27c376
commit d701f26919
5 changed files with 42 additions and 19 deletions
+6 -3
View File
@@ -171,7 +171,8 @@ typedef enum AnimationSurfaceTypes
RGMPISTOLDRUNK,
RGMCROWBAR,
RGMJUMPOVER,
RGMBAYONET,
RGMBAYONET_S_S,
RGMBAYONET_S_P,
BGMWALKING,
BGMSTANDING,
@@ -265,7 +266,8 @@ typedef enum AnimationSurfaceTypes
BGMPISTOLDRUNK,
BGMCROWBAR,
BGMJUMPOVER,
BGMBAYONET,
BGMBAYONET_S_S,
BGMBAYONET_S_P,
RGFWALKING,
RGFSTANDING,
@@ -353,7 +355,8 @@ typedef enum AnimationSurfaceTypes
RGFPISTOLDRUNK,
RGFCROWBAR,
RGFJUMPOVER,
RGFBAYONET,
RGFBAYONET_S_S,
RGFBAYONET_S_P,
CRYO_EXPLODE,
CRYO_EXPLODE_CROUCHED,