-tested and fixed new camouflage types and ammo weights

-fixed localization to read in XML file

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-04 05:21:14 +00:00
parent 13a8319fbb
commit d7ea36a736
9 changed files with 146 additions and 50 deletions
+1 -1
View File
@@ -7543,7 +7543,7 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
Armour[ Item[ usItem ].ubClassIndex ].ubProtection, //Protection (raw data)
Armour[ Item[ usItem ].ubClassIndex ].ubProtection * sValue / 100,
pInvPanelTitleStrings[ 3 ], //Camo string
Item[ usItem ].camobonus, //Camo bonus
GetCamoBonus(pObject)+GetUrbanCamoBonus(pObject)+GetDesertCamoBonus(pObject)+GetSnowCamoBonus(pObject), //Camo bonus
gWeaponStatsDesc[ 12 ], //Weight string
fWeight, //Weight
GetWeightUnitString() //Weight units