-tested and fixed new camouflage types and ammo weights

-fixed localization to read in XML file

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-04 05:21:14 +00:00
parent 13a8319fbb
commit d7ea36a736
9 changed files with 146 additions and 50 deletions
+4 -4
View File
@@ -457,10 +457,10 @@ SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT8 *
if ( i != NO_SLOT && Random( 5 ) < SoldierDifficultyLevel( &Soldier ))
{
// start camouflaged
Soldier.bCamo = Item[i].camobonus;
Soldier.urbanCamo = Item[i].urbanCamobonus;
Soldier.desertCamo = Item[i].desertCamobonus;
Soldier.snowCamo = Item[i].snowCamobonus;
Soldier.bCamo = (INT8)Item[i].camobonus;
Soldier.urbanCamo = (INT8)Item[i].urbanCamobonus;
Soldier.desertCamo = (INT8)Item[i].desertCamobonus;
Soldier.snowCamo = (INT8)Item[i].snowCamobonus;
}
}
}