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Initialize local variable
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@@ -3730,7 +3730,7 @@ BOOLEAN LoadAnimationStateInstructions( )
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}
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//ddd Trick for loading more than 320 animation files (?)
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UINT16 fuckTheBoundz[320][100];
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UINT16 fuckTheBoundz[320][100] {};
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//Read in block
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//if ( !FileRead( hFile, gusAnimInst, sizeof( gusAnimInst ), &uiBytesRead ) ) //commentet by ddd
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