From d86dc39f9fd2db77dfe35bfad8972daf73092138 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Thu, 27 Nov 2025 22:22:19 +0200 Subject: [PATCH] Add enemies also on insane difficulty --- Strategic/Ja25 Strategic Ai.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Strategic/Ja25 Strategic Ai.cpp b/Strategic/Ja25 Strategic Ai.cpp index ae70bccf..ba702f01 100644 --- a/Strategic/Ja25 Strategic Ai.cpp +++ b/Strategic/Ja25 Strategic Ai.cpp @@ -1418,6 +1418,11 @@ UINT8 NumEnemiesToAttackFirstTunnelSector( UINT8 *pAdmins, UINT8 *pTroops, UINT8 ubNumTroops = 4 + Random( 0 ); ubNumElites = 4 + Random( 0 ); break; + case DIF_LEVEL_INSANE: + ubNumAdmins = 0 + Random(0); + ubNumTroops = 0 + Random(0); + ubNumElites = 8 + Random(0); + break; } if( pAdmins ) @@ -1470,6 +1475,11 @@ UINT8 NumEnemiesToAttackSecondTunnelSector( UINT8 *pAdmins, UINT8 *pTroops, UINT ubNumTroops = 6 + Random( 0 ); ubNumElites = 4 + Random( 3 ); break; + case DIF_LEVEL_INSANE: + ubNumAdmins = 0 + Random(0); + ubNumTroops = 0 + Random(0); + ubNumElites = 10 + Random(0); + break; } if( pAdmins )