GitHub Workflow: Adjusted for CMake.

This commit is contained in:
CptMoore
2023-04-22 04:31:37 -03:00
committed by majcosta
parent 3173b73ba0
commit d8728c9b92
2 changed files with 28 additions and 45 deletions
+3 -3
View File
@@ -42,10 +42,10 @@ jobs:
# the two letter short form could be removed if JA2LangPrefix is removed
# the casing of the long form adheres to the one found in the gamedir-languages repo
# for compilation only, the long form is transformed to upper case
languages_json_array='["CN_Chinese", "DE_German", "EN_English", "FR_French", "PL_Polish", "IT_Italian", "NL_Dutch", "RU_Russian"]';
languages_json_array='["Chinese", "German", "English", "French", "Polish", "Italian", "Dutch", "Russian"]';
else
# English + some other language for compilation testing
languages_json_array='["DE_German", "EN_English"]'
languages_json_array='["German", "English"]'
fi
echo "languages_json_array=$languages_json_array" >> $GITHUB_OUTPUT
@@ -173,7 +173,7 @@ jobs:
language: ${{ matrix.language }}
assemble: ${{ needs.workflow_setup.outputs.assemble_release == 'true' }}
# at least English and some other lang have to work
continue-on-error: ${{ matrix.language != 'EN_English' && matrix.language != 'DE_German' }}
continue-on-error: ${{ matrix.language != 'English' && matrix.language != 'German' }}
release:
needs: [ workflow_setup, build ]