Little Alien

- Game settings changed to read new Ja2_Options.INI format

- Added control to skip strategic events 
(set ENABLE_EMERGENCY_BUTTON_NUMLOCK_TO_SKIP_STRATEGIC_EVENTS to TRUE to enable, press and hold NumLock in strategy screen to skip strategic events)




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@77 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-21 14:08:28 +00:00
parent 2134a20d9d
commit d973bfb848
9 changed files with 45 additions and 34 deletions
+2 -2
View File
@@ -90,7 +90,7 @@
//UINT8 gubEnemyTurnSpeedUpFactor = 1;
//UINT8 gubCreatureTurnSpeedUpFactor = 1;
//UINT8 gubMilitiaTurnSpeedUpFactor = 1;
//UINT8 gubCivTurnSpeedUpFactor = 1;
//UINT8 gubCivilianTurnSpeedUpFactor = 1;
//turnspeed
//extern BOOLEAN fAllowTacticalMilitiaCommand; //lal
@@ -5887,7 +5887,7 @@ UINT8 GetSpeedUpFactor( )
case MILITIA_TEAM:
return gGameExternalOptions.gubMilitiaTurnSpeedUpFactor;
case CIV_TEAM:
return gGameExternalOptions.gubCivTurnSpeedUpFactor;
return gGameExternalOptions.gubCivilianTurnSpeedUpFactor;
}
return 1;
+3
View File
@@ -5628,6 +5628,9 @@
<File
RelativePath="Boxing.h">
</File>
<File
RelativePath=".\Bullets.h">
</File>
<File
RelativePath="Campaign.h">
</File>
+2 -2
View File
@@ -45,7 +45,7 @@
#endif
//rain
#define WEAPON_RELIABILITY_REDUCTION_PER_RAIN_INTENSITY 0
//#define WEAPON_RELIABILITY_REDUCTION_PER_RAIN_INTENSITY 0
extern INT8 gbCurrentRainIntensity;
//end rain
@@ -1113,7 +1113,7 @@ BOOLEAN CheckForGunJam( SOLDIERTYPE * pSoldier )
//iChance = (80 - pObj->bGunStatus);
//rain
iChance = (80 - 90 - pObj->bGunStatus) + WEAPON_RELIABILITY_REDUCTION_PER_RAIN_INTENSITY * gbCurrentRainIntensity;
iChance = (80 - 90 - pObj->bGunStatus) + gGameExternalOptions.ubWeaponReliabilityReductionPerRainIntensity * gbCurrentRainIntensity;
//end rain