From da4bef0a4a40a1b81375a5938ab50c38d3f1c7f9 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sat, 20 Feb 2010 22:31:13 +0000 Subject: [PATCH] - Fixed return values in FindAnyAwakeTrainers() and FindAnyAwakeTrainees() git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3326 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Assignments.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Strategic/Assignments.cpp b/Strategic/Assignments.cpp index 39b033ec..793a5d09 100644 --- a/Strategic/Assignments.cpp +++ b/Strategic/Assignments.cpp @@ -12802,7 +12802,7 @@ BOOLEAN FindAnyAwakeTrainers( SOLDIERTYPE *pTrainee ) ubCounter++; } - return(fAllTrainersAsleep); + return(!fAllTrainersAsleep); } BOOLEAN FindAnyAwakeTrainees( SOLDIERTYPE *pTrainer ) @@ -12837,7 +12837,7 @@ BOOLEAN FindAnyAwakeTrainees( SOLDIERTYPE *pTrainer ) ubCounter++; } - return(fAllTraineesAsleep); + return(!fAllTraineesAsleep); } // HEADROCK HAM 3.6: A new set of functions (this & next) to determine whether a character can train Mobile Militia.