diff --git a/gamedir/Data-1.13/BigItems/p2item97.sti b/gamedir/Data-1.13/BigItems/p2item97.sti
new file mode 100644
index 000000000..146f3ce9e
Binary files /dev/null and b/gamedir/Data-1.13/BigItems/p2item97.sti differ
diff --git a/gamedir/Data-1.13/TableData/Attachments.xml b/gamedir/Data-1.13/TableData/Attachments.xml
index 0b9f79de6..1072301ad 100644
--- a/gamedir/Data-1.13/TableData/Attachments.xml
+++ b/gamedir/Data-1.13/TableData/Attachments.xml
@@ -25986,7 +25986,7 @@
1522
342
20
-
+
1525
11
@@ -26107,7 +26107,7 @@
342
20
-
+
1525
343
20
@@ -26641,5 +26641,55 @@
1525
1334
20
+
+
+ 1526
+ 137
+ 20
+
+
+ 1526
+ 138
+ 20
+
+
+ 1526
+ 139
+ 20
+
+
+ 1526
+ 142
+ 20
+
+
+ 1526
+ 1523
+ 20
+
+
+ 1527
+ 137
+ 20
+
+
+ 1527
+ 138
+ 20
+
+
+ 1527
+ 139
+ 20
+
+
+ 1527
+ 142
+ 20
+
+
+ 1527
+ 1523
+ 20
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Explosives.xml b/gamedir/Data-1.13/TableData/Explosives.xml
index 720221783..b9af41b36 100644
--- a/gamedir/Data-1.13/TableData/Explosives.xml
+++ b/gamedir/Data-1.13/TableData/Explosives.xml
@@ -17,6 +17,8 @@
0
0
0
+ 360
+ 180
1
@@ -1543,10 +1545,12 @@
0
1
0
- 200
- 3
- 30
- 50
+ 70
+ 0
+ 22
+ 100
+ 60
+ 2
86
@@ -1559,7 +1563,7 @@
0
1
0
- 1
+ 0
0
0
0
diff --git a/gamedir/Data-1.13/TableData/IncompatibleAttachments.xml b/gamedir/Data-1.13/TableData/IncompatibleAttachments.xml
index a5da2af21..3a66c6f79 100644
--- a/gamedir/Data-1.13/TableData/IncompatibleAttachments.xml
+++ b/gamedir/Data-1.13/TableData/IncompatibleAttachments.xml
@@ -191,11 +191,23 @@
223
224
+
+
+ 223
+ 1526
+
+ 223
+ 1527
+
224
223
-
+
+
+ 224
+ 1527
+
241
1005
@@ -1623,5 +1635,25 @@
1522
50
+
+
+ 1526
+ 223
+
+ 1526
+ 1527
+
+
+ 1527
+ 223
+
+
+ 1527
+ 224
+
+
+ 1527
+ 1526
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Item_Transformations.xml b/gamedir/Data-1.13/TableData/Item_Transformations.xml
index e6b38a212..15271b197 100644
--- a/gamedir/Data-1.13/TableData/Item_Transformations.xml
+++ b/gamedir/Data-1.13/TableData/Item_Transformations.xml
@@ -50,5 +50,124 @@
20
Tear apart
Tear this T-Shirt into two pieces of cloth.
+
+
+ 1528
+ 131
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from stun grenade.
+
+
+ 1529
+ 132
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from tear gas grenade.
+
+
+ 1530
+ 133
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from mustard gas grenade.
+
+
+ 1531
+ 134
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from mini grenade.
+
+
+ 1532
+ 135
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from MK2 grenade.
+
+
+ 1533
+ 1189
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from emergency flare.
+
+
+ 1534
+ 151
+ 1524
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 0
+ 40
+ 20
+ Remove tripwire
+ Remove tripwire from smoke grenade.
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml
index fccce8f37..307708952 100644
--- a/gamedir/Data-1.13/TableData/Items.xml
+++ b/gamedir/Data-1.13/TableData/Items.xml
@@ -147,6 +147,7 @@
0
0
0
+ 0
0
0
0
@@ -6670,6 +6671,7 @@
Attach this baby to an explosive for real power and control. This time-delayed detonator allows you anywhere from five seconds to ten minutes to move to a location of safety before its attached explosive goes off.
268435456
1
+ 65536
1
47
1
@@ -6699,6 +6701,7 @@
A must have for any serious explosives agent. Place this time-delayed firing device to any explosive to blow up a target when you want, from where you want. The detonator won't ignite until you hit the remote trigger.
268435456
1
+ 1048576
1
47
1
@@ -45240,19 +45243,19 @@
1523
M18 Claymore
M18 Claymore
- The M18 Claymore directional mine can be triggered by a remote detonator, by a tripwire or simply be used as a mine. Pro-Tip: Front towards enemy.
+ The M18 Claymore directional mine can be triggered by a remote detonator, by a tripwire or simply be used as a mine. 700 steel balls will be fired in a 60 degree arc, maximum height of 2 m. Tip: Front towards enemy.
M18 Claymore
- Lay ambushes with networks of tripwire and these babies. Be careful in what direction you aim, though. Can also be activated remotely.
+ Lay ambushes with networks of tripwire and these babies. Can also be activated remotely. We accept no responsibility for casulties due to setting it up in the wrong way.
512
1
85
18
- 1
- 46
- 8
+ 2
+ 97
+ 16
1
17
- 1050
+ 1250
5
-4
1
@@ -45263,6 +45266,7 @@
1
1
1
+ 1
100.0
@@ -45307,8 +45311,8 @@
Rifle Sling
Don't waste time putting your rifle back into your inventory. With this you can just drop your rifle and grab your trusted sidearm.
268435456
- 1
128
+ 1
524288
2
35
@@ -45316,17 +45320,282 @@
4
16
80
- 3
+ 3
1
1
- 1
+ 1
5
2
- 100.0
-
-
+ 100.0
+
-
-
+
+
+ -
+ 1526
+ Remote Defuse
+ Remote Defuse
+ Put this device on your bombs. You can safely disarm a planted bomb via remote control, provided you know the correct frequency.
+ Remote Defuse
+ Put this device on your bombs. You can safely disarm a planted bomb via remote control, provided you know the correct frequency.
+ 268435456
+ 1
+ 2097152
+ 1
+ 47
+ 1
+ 4
+ 13
+ 150
+ 6
+ -1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 3
+ 1
+ 100.0
+
+
+
+
+ -
+ 1527
+ Remote Combo
+ Remote Combo
+ This sophisticated device allows you to either arm or disarm a bomb. No evil mastermind's plan would work without these...
+ Remote Combo
+ Blow up an entire city, or be the hero and turn a off doomsday device? With this equipment, the choice is yours.
+ 268435456
+ 1
+ 3145728
+ 1
+ 47
+ 1
+ 4
+ 13
+ 375
+ 6
+ -1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 3
+ 1
+ 100.0
+
+
+
+
+ -
+ 1528
+ Tripwire Stun Grenade
+ Tripwire Stun Grenade
+ This standard stun grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Stun Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 18
+ 1
+ 38
+ 6
+ 4
+ 14
+ 100
+ 3
+ -2
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1529
+ Tripwire Tear Gas
+ Tripwire Tear Gas Grenade
+ This standard tear gas grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Tear Gas Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 1
+ 18
+ 1
+ 48
+ 6
+ 4
+ 18
+ 120
+ 3
+ -2
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1530
+ Tripwire Mustard Gas
+ Tripwire Mustard Gas Grenade
+ This standard mustard gas grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Mustard Gas Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 2
+ 18
+ 1
+ 41
+ 6
+ 4
+ 18
+ 600
+ 5
+ -3
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1531
+ Tripwire Mini Grenade
+ Tripwire Mini Grenade
+ This standard mini grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Mini Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 3
+ 18
+ 1
+ 50
+ 3
+ 6
+ 14
+ 150
+ 3
+ -4
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1532
+ Tripwire Grenade
+ Tripwire Grenade Mine
+ This standard MK2 grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 4
+ 18
+ 1
+ 49
+ 6
+ 4
+ 14
+ 200
+ 4
+ -4
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1533
+ Tripwire Flare
+ Tripwire Emergency Flare
+ This emergency flare has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Emergency Flare
+ NO TEXT NEEDED.
+ 512
+ 1
+ 77
+ 18
+ 2
+ 71
+ 2
+ 4
+ 20
+ 50
+ 2
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
+
+ -
+ 1534
+ Tripwire Smoke Grenade
+ Tripwire Smoke Grenade
+ This smoke grenade has been rigged with tripwire, resulting in a simple, although quite effective, makeshift mine.
+ Tripwire Smoke Grenade
+ NO TEXT NEEDED.
+ 512
+ 1
+ 20
+ 18
+ 1
+ 98
+ 6
+ 4
+ 18
+ 50
+ 3
+ -2
+ 1
+ 1
+ 1
+ 1
+ 1
+ 1
+ 100.0
+
+
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/Merges.xml b/gamedir/Data-1.13/TableData/Merges.xml
index 4afe207ba..71b7f49d3 100644
--- a/gamedir/Data-1.13/TableData/Merges.xml
+++ b/gamedir/Data-1.13/TableData/Merges.xml
@@ -3792,4 +3792,60 @@
8
50
+
+ 1524
+ 131
+ 1528
+ 0
+ 3
+ 32
+
+
+ 1524
+ 132
+ 1529
+ 0
+ 3
+ 32
+
+
+ 1524
+ 133
+ 1530
+ 0
+ 3
+ 32
+
+
+ 1524
+ 134
+ 1531
+ 0
+ 3
+ 32
+
+
+ 1524
+ 135
+ 1532
+ 0
+ 3
+ 32
+
+
+ 1524
+ 1189
+ 1533
+ 0
+ 3
+ 32
+
+
+ 1524
+ 151
+ 1534
+ 0
+ 3
+ 32
+
\ No newline at end of file
diff --git a/gamedir/Data-1.13/TableData/NPCInventory/DevinInventory.xml b/gamedir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
index c09d1d523..0f31dd712 100644
--- a/gamedir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
+++ b/gamedir/Data-1.13/TableData/NPCInventory/DevinInventory.xml
@@ -472,6 +472,16 @@
94
1524
- 14
+ 16
+
+
+ 95
+ 1526
+ 8
+
+
+ 96
+ 1527
+ 4
\ No newline at end of file