added Colt Python and FR Ordnance MC51 (pics by Tbird)

added a Flare (pic by Kaerar), which has shorter duration than the breaklight
breaklights have smaller radius now

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@908 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-11-05 07:20:09 +00:00
parent 423d4b82b0
commit db3ce86a53
10 changed files with 365 additions and 40 deletions
+59
View File
@@ -9956,4 +9956,63 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>1194</uiIndex>
<szWeaponName>Colt Python</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>4</ubCalibre>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>423</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<APsToReload>5</APsToReload>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>1195</uiIndex>
<szWeaponName>FR Ordnance MC51</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>32</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>360</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>348</sSound>
<sBurstSound>40</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
</WEAPONLIST>