mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Use SoldierID
This commit is contained in:
@@ -1082,7 +1082,7 @@ void recieveHIRE(RPCParameters *rpcParameters)
|
||||
send_hire_struct* sHireMerc = (send_hire_struct*)rpcParameters->input;
|
||||
|
||||
SOLDIERTYPE *pSoldier;
|
||||
UINT16 iNewIndex;
|
||||
SoldierID iNewIndex;
|
||||
|
||||
SOLDIERCREATE_STRUCT MercCreateStruct;
|
||||
BOOLEAN fReturn = FALSE;
|
||||
@@ -1097,7 +1097,7 @@ void recieveHIRE(RPCParameters *rpcParameters)
|
||||
|
||||
TacticalCreateSoldier( &MercCreateStruct, &iNewIndex ) ;
|
||||
|
||||
pSoldier = &Menptr[iNewIndex];
|
||||
pSoldier = iNewIndex;
|
||||
pSoldier->flags.uiStatusFlags |= SOLDIER_PC;
|
||||
gMercProfiles[ pSoldier->ubProfile ].ubMiscFlags |= PROFILE_MISC_FLAG_RECRUITED;
|
||||
|
||||
@@ -1290,7 +1290,7 @@ void send_AI( SOLDIERCREATE_STRUCT *pCreateStruct )
|
||||
|
||||
void recieveAI (RPCParameters *rpcParameters)
|
||||
{
|
||||
UINT16 iNewIndex;
|
||||
SoldierID iNewIndex;
|
||||
SOLDIERTYPE *pSoldier;
|
||||
AI_STRUCT* send_inv = (AI_STRUCT*)rpcParameters->input;
|
||||
|
||||
@@ -1354,7 +1354,7 @@ void recieveAI (RPCParameters *rpcParameters)
|
||||
new_standard_data.fPlayerPlan=1;
|
||||
|
||||
TacticalCreateSoldier( &new_standard_data, &iNewIndex );
|
||||
pSoldier = &Menptr[iNewIndex];
|
||||
pSoldier = iNewIndex;
|
||||
pSoldier->flags.uiStatusFlags |= SOLDIER_PC;
|
||||
|
||||
AddSoldierToSector( iNewIndex );
|
||||
|
||||
Reference in New Issue
Block a user