Use SoldierID

This commit is contained in:
Asdow
2024-11-20 21:03:08 +02:00
parent d826491c83
commit dbc4135974
12 changed files with 60 additions and 60 deletions
+1 -1
View File
@@ -460,7 +460,7 @@ void RandomizeNewSoldierStats( SOLDIERCREATE_STRUCT *pCreateStruct );
//Kris:
//Modified return type from BOOLEAN to SOLDIERTYPE*
SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT16 * pubID );
SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, SoldierID *pubID );
//Randomly generated enemies used by strategic AI.
SOLDIERTYPE* TacticalCreateAdministrator();