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Fixed San Mona mine crash when trying to leave the sector with Kingpin's money -- CheckForKingpinsMoneyMissing function wasn't defined in the lua call
Fixed threading crash when hovering mouse over stairs in rebel hideout (in WF maps at least) - removed unnecessary temporary SOLDIERTYPE variable git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2475,6 +2475,7 @@ BOOLEAN LuaHandleQuestCodeOnSector( INT16 sSectorX, INT16 sSectorY, INT8 bSector
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//init function
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lua_register(L, "CheckFact", l_CheckFact);
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lua_register(L, "CheckForMissingHospitalSupplies", l_CheckForMissingHospitalSupplies);
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lua_register(L, "CheckForKingpinsMoneyMissing", l_FunctionCheckForKingpinsMoneyMissing);
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IniFunction(L);
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IniGlobalGameSetting(L);
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