Fixed San Mona mine crash when trying to leave the sector with Kingpin's money -- CheckForKingpinsMoneyMissing function wasn't defined in the lua call

Fixed threading crash when hovering mouse over stairs in rebel hideout (in WF maps at least) - removed unnecessary temporary SOLDIERTYPE variable

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2012-04-30 22:04:14 +00:00
parent 145c437857
commit dbe87b94b1
3 changed files with 9 additions and 12 deletions
+1
View File
@@ -2475,6 +2475,7 @@ BOOLEAN LuaHandleQuestCodeOnSector( INT16 sSectorX, INT16 sSectorY, INT8 bSector
//init function
lua_register(L, "CheckFact", l_CheckFact);
lua_register(L, "CheckForMissingHospitalSupplies", l_CheckForMissingHospitalSupplies);
lua_register(L, "CheckForKingpinsMoneyMissing", l_FunctionCheckForKingpinsMoneyMissing);
IniFunction(L);
IniGlobalGameSetting(L);