diff --git a/Laptop/insurance Contract.cpp b/Laptop/insurance Contract.cpp index f9151aec9..563a6ba4e 100644 --- a/Laptop/insurance Contract.cpp +++ b/Laptop/insurance Contract.cpp @@ -1432,8 +1432,12 @@ void EndInsuranceInvestigation( UINT8 ubPayoutID ) // Flugente: also don't pay out if the death was suspicious. I mean, we get this if there were no enemies of the player straight up shot the guy... else if ( gMercProfiles[LaptopSaveInfo.pLifeInsurancePayouts[ubPayoutID].ubMercID].ubSuspiciousDeath == SUSPICIOUS_DEATH ) { +#ifdef JA2UB + // WANNE: I really don't know if we should call something here. At least it fixed the compilation error when compiling UB version. +#else // fraud, no payout! AddEmailWithSpecialData( INSUR_CHEAT_FRAUD, INSUR_CHEAT_FRAUD_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), LaptopSaveInfo.pLifeInsurancePayouts[ubPayoutID].iPayOutPrice, LaptopSaveInfo.pLifeInsurancePayouts[ubPayoutID].ubMercID, TYPE_EMAIL_EMAIL_EDT, TYPE_E_NONE ); +#endif } else {