From dcf202990f3ef8fa1e82e3e6ca2740bd4cfb1ed8 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Sun, 5 Jan 2025 17:06:49 +0200 Subject: [PATCH] Remove duplicate header includes --- Ja2/Init.cpp | 2 -- Strategic/Map Screen Interface Bottom.cpp | 1 - Strategic/mapscreen.cpp | 6 ------ 3 files changed, 9 deletions(-) diff --git a/Ja2/Init.cpp b/Ja2/Init.cpp index 2a4f7527..a80bf217 100644 --- a/Ja2/Init.cpp +++ b/Ja2/Init.cpp @@ -35,7 +35,6 @@ #include "tile cache.h" #include "strategicmap.h" #include "Map Information.h" - #include "laptop.h" #include "Shade Table Util.h" #include "Exit Grids.h" #include "Summary Info.h" @@ -77,7 +76,6 @@ #include "AimArchives.h" #include "connect.h" #include "DynamicDialogueWidget.h" // added by Flugente for InitMyBoxes() -#include "Animation Data.h" // added by Flugente #include diff --git a/Strategic/Map Screen Interface Bottom.cpp b/Strategic/Map Screen Interface Bottom.cpp index e045f060..49ee8f29 100644 --- a/Strategic/Map Screen Interface Bottom.cpp +++ b/Strategic/Map Screen Interface Bottom.cpp @@ -50,7 +50,6 @@ #include "Ja25 Strategic Ai.h" #include "MapScreen Quotes.h" #include "SaveLoadGame.h" -#include "strategicmap.h" #endif #include "connect.h" diff --git a/Strategic/mapscreen.cpp b/Strategic/mapscreen.cpp index 4e1f329c..f22cde56 100644 --- a/Strategic/mapscreen.cpp +++ b/Strategic/mapscreen.cpp @@ -11,10 +11,8 @@ #include "font.h" #include "screenids.h" #include "screens.h" - #include "gameloop.h" #include "overhead.h" #include "sysutil.h" - #include "input.h" #include "Event Pump.h" #include "Font Control.h" #include "Timer Control.h" @@ -44,18 +42,15 @@ #include "PopUpBox.h" #include "Game Clock.h" #include "items.h" - #include "vobject.h" #include "Cursor Control.h" #include "text.h" #include "strategic.h" #include "strategicmap.h" - #include "interface.h" #include "strategic pathing.h" #include "Map Screen Interface Bottom.h" #include "Map Screen Interface Border.h" #include "Map Screen Interface Map.h" #include "Map Screen Interface.h" - #include "Strategic Pathing.h" #include "Assignments.h" #include "points.h" #include "Squads.h" @@ -114,7 +109,6 @@ #include "connect.h" //hayden #include "InterfaceItemImages.h" -#include "vobject.h" #include #ifdef JA2UB