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Fix: noticable lag on slow machines or while debugging when plotting a path in strategic view
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -990,7 +990,7 @@ void TurnOnAirSpaceMode( void )
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MapBorderButtonOff( MAP_BORDER_ITEM_BTN );
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}
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if ( bSelectedDestChar != -1 )
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if ( GetSelectedDestChar() != -1 )
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{
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AbortMovementPlottingMode( );
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}
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@@ -1053,7 +1053,7 @@ void TurnOnItemFilterMode( void )
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MapBorderButtonOff( MAP_BORDER_MILITIA_BTN );
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}
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if ( (bSelectedDestChar != -1) || fPlotForHelicopter || fPlotForMilitia )
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if ( ( GetSelectedDestChar() != -1) || fPlotForHelicopter || fPlotForMilitia )
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{
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AbortMovementPlottingMode( );
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}
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@@ -1113,7 +1113,7 @@ void TurnOnDiseaseFilterMode( void )
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MapBorderButtonOff( MAP_BORDER_MILITIA_BTN );
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}
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if ( (bSelectedDestChar != -1) || fPlotForHelicopter || fPlotForMilitia )
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if ( ( GetSelectedDestChar() != -1) || fPlotForHelicopter || fPlotForMilitia )
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{
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AbortMovementPlottingMode( );
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}
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@@ -1179,7 +1179,7 @@ void TurnOnWeatherFilterMode()
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MapBorderButtonOff( MAP_BORDER_MILITIA_BTN );
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}
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if ( (bSelectedDestChar != -1) || fPlotForHelicopter || fPlotForMilitia )
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if ( ( GetSelectedDestChar() != -1) || fPlotForHelicopter || fPlotForMilitia )
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{
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AbortMovementPlottingMode( );
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}
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@@ -1247,7 +1247,7 @@ void TurnOnIntelFilterMode()
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MapBorderButtonOff( MAP_BORDER_MILITIA_BTN );
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}
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if ( ( bSelectedDestChar != -1 ) || fPlotForHelicopter || fPlotForMilitia )
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if ( ( GetSelectedDestChar() != -1 ) || fPlotForHelicopter || fPlotForMilitia )
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{
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AbortMovementPlottingMode();
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}
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