Fix: noticable lag on slow machines or while debugging when plotting a path in strategic view

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-02 21:58:45 +00:00
parent 9f167f16c6
commit de24b4df88
10 changed files with 194 additions and 179 deletions
+4 -1
View File
@@ -383,7 +383,10 @@ extern BOOLEAN fDrawTempHeliPath;
extern BOOLEAN fDrawTempMilitiaPath;
// selected destination char
extern INT8 bSelectedDestChar;
INT8 GetSelectedDestChar();
void SetSelectedDestChar( INT8 aVal );
extern bool gSquadEncumbranceCheckNecessary;
// current assignment character
extern INT8 bSelectedAssignChar;