Fix: noticable lag on slow machines or while debugging when plotting a path in strategic view

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-02 21:58:45 +00:00
parent 9f167f16c6
commit de24b4df88
10 changed files with 194 additions and 179 deletions
+1 -1
View File
@@ -298,7 +298,7 @@ void InitPreBattleInterface( GROUP *pBattleGroup, BOOLEAN fPersistantPBI )
gAmbushRadiusModifier = 0.0f;
// ARM: Feb01/98 - Cancel out of mapscreen movement plotting if PBI subscreen is coming up
if ( (bSelectedDestChar != -1) || fPlotForHelicopter || fPlotForMilitia )
if ( ( GetSelectedDestChar() != -1) || fPlotForHelicopter || fPlotForMilitia )
{
AbortMovementPlottingMode( );
}