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Use SoldierID
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@@ -6173,7 +6173,7 @@ BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbErrorNumber
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( !pSoldier->flags.fBetweenSectors ) && gMercProfiles[ ELDIN ].bMercStatus != MERC_IS_DEAD )
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{
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//DBrot: More Rooms
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UINT16 /*ubRoom,*/ cnt;
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SoldierID /*ubRoom,*/ cnt;
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UINT16 usRoom;
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SOLDIERTYPE * pSoldier2;
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@@ -6181,8 +6181,9 @@ BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbErrorNumber
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{
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cnt = gTacticalStatus.Team[ gbPlayerNum ].bFirstID;
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for ( pSoldier2 = MercPtrs[ cnt ]; cnt <= gTacticalStatus.Team[ gbPlayerNum ].bLastID; cnt++,pSoldier2++)
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for ( ; cnt <= gTacticalStatus.Team[ gbPlayerNum ].bLastID; ++cnt)
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{
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pSoldier2 = cnt;
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if ( pSoldier2->bActive )
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{
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if ( FindObj( pSoldier2, CHALICE ) != ITEM_NOT_FOUND )
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