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Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -8287,6 +8287,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r",
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L"|B|l|u|t|b|e|u|t|e|l |(|l|e|e|r|)",
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L"|B|l|u|t|b|e|u|t|e|l", // 44
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L"|W|i|d|e|r|s|t|a|n|d|s|f|ä|h|i|g|k|e|i|t |g|e|g|e|n |F|e|u|e|r",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8336,6 +8337,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nThis item makes you more effective at burying corpses.",
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L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
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L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
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L"\n \nThis armor lowers fire damage by %i%%.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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