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Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -8461,6 +8461,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r",
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L"|E|m|p|t|y |B|l|o|o|d |B|a|g", // TODO.Translate
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L"|B|l|o|o|d |B|a|g", // 44
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L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8510,6 +8511,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nThis item makes you more effective at burying corpses.",
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L"\n \nA paramedic can extract blood\nfrom a donor with this.", // TODO.Translate
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L"\n \nA paramedic can use up this item to increase\nthe amount of health regenerated by surgery.", // 44
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L"\n \nThis armor lowers fire damage by %i%%.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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