Merged from revision: 7757

Multiplayer Bugfix: Reverted the "endless interrupt bugfix" for the pure client, because it was not working correctly, and the server could not press ALT + E to give the turn back to the client, if stuck.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7758 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2015-02-28 12:54:15 +00:00
parent 8bfb14e90a
commit deba6d7ac0
11 changed files with 141 additions and 62 deletions
+1 -1
View File
@@ -6951,7 +6951,7 @@ STR16 MPClientMessage[] =
L"'%s' (client %d - '%S') a été tué par '%s' (client %d - '%S')",
L"Client kické #%d - '%S'",
// 30
L"Début de manche pour les numéros de clients : #1 - '%S' | #2 - '%S' | #3 - '%S' | #4 - '%S'",
L"Début de manche pour les numéros de clients : #1: <Annuler>, #2: %S, #3: %S, #4: %S",
L"Début de manche pour le client #%d",
L"Requête pour le realtime...",
L"Commutation en mode realtime.",