diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index c510ff69f..7b1069142 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -4054,13 +4054,6 @@ USE_XML_SQUADNAMES = FALSE CLOCK_SPEED_PERCENT = 120 -;------------------------------------------------------------------------------------------------------------------------------ -; Clock speed percent during enemy turns -; Range: 100 - 300 Default: 150 -;------------------------------------------------------------------------------------------------------------------------------ - -ENEMY_CLOCK_SPEED_PERCENT = 120 - ;------------------------------------------------------------------------------------------------------------------------------ ; Timeslice in microseconds. The frequency that the screen is refreshed. ; At normal speed the clock is updated every 16 milliseconds. @@ -4070,27 +4063,12 @@ ENEMY_CLOCK_SPEED_PERCENT = 120 UPDATE_FREQUENCY = 16000 ;------------------------------------------------------------------------------------------------------------------------------ -; Improved auto fast forwarding. -; AUTO_FAST_FORWARD_ENEMIES: -; 0 - default behaviour -; 1 - auto fast forward only enemies that are not seen by player's team -; 2 - auto fast forward only invisible enemies -; 3 - auto fast forward all enemies -; AUTO_FAST_FORWARD_MILITIA: -; 0 - default behaviour -; 1 - auto fast forward only militia that does not see enemies -; 2 - auto fast forward militia always -; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES: -; 0 - default behaviour -; 1 - auto fast forward only invisible -; 2 - auto fast forward always -; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed +; Improved auto fast forwarding. Do not accelerate visible soldiers +; Note: Even for invisible soldiers, only movement is accelerated +; most of specific actions like shooting and tossing grenades are performed at normal speed ;------------------------------------------------------------------------------------------------------------------------------ -AUTO_FAST_FORWARD_ENEMIES = 2 -AUTO_FAST_FORWARD_MILITIA = 1 -AUTO_FAST_FORWARD_CIVS = 1 -AUTO_FAST_FORWARD_CREATURES = 1 +IMPROVED_AUTO_FAST_FORWARD = TRUE ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 9ebb5cc63..9263a59c2 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -4002,13 +4002,6 @@ USE_XML_SQUADNAMES = FALSE CLOCK_SPEED_PERCENT = 120 -;------------------------------------------------------------------------------------------------------------------------------ -; Clock speed percent during enemy turns -; Range: 100 - 300 Default: 150 -;------------------------------------------------------------------------------------------------------------------------------ - -ENEMY_CLOCK_SPEED_PERCENT = 120 - ;------------------------------------------------------------------------------------------------------------------------------ ; Timeslice in microseconds. The frequency that the screen is refreshed. ; At normal speed the clock is updated every 16 milliseconds. @@ -4018,27 +4011,12 @@ ENEMY_CLOCK_SPEED_PERCENT = 120 UPDATE_FREQUENCY = 16000 ;------------------------------------------------------------------------------------------------------------------------------ -; Improved auto fast forwarding. -; AUTO_FAST_FORWARD_ENEMIES: -; 0 - default behaviour -; 1 - auto fast forward only enemies that are not seen by player's team -; 2 - auto fast forward only invisible enemies -; 3 - auto fast forward all enemies -; AUTO_FAST_FORWARD_MILITIA: -; 0 - default behaviour -; 1 - auto fast forward only militia that does not see enemies -; 2 - auto fast forward militia always -; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES: -; 0 - default behaviour -; 1 - auto fast forward only invisible -; 2 - auto fast forward always -; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed +; Improved auto fast forwarding. Do not accelerate visible soldiers +; Note: Even for invisible soldiers, only movement is accelerated +; most of specific actions like shooting and tossing grenades are performed at normal speed ;------------------------------------------------------------------------------------------------------------------------------ -AUTO_FAST_FORWARD_ENEMIES = 0 -AUTO_FAST_FORWARD_MILITIA = 0 -AUTO_FAST_FORWARD_CIVS = 0 -AUTO_FAST_FORWARD_CREATURES = 0 +IMPROVED_AUTO_FAST_FORWARD = TRUE ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated.