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include cleanup
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+2
-11
@@ -9,11 +9,9 @@
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#include "Soldier Profile.h"
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#include "strategicmap.h"
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#include "Game Init.h"
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#include "Animation Data.h"
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#include "finances.h"
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#include "finances.h"
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#include "Soldier Create.h"
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#include "Soldier Init List.h"
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#include "strategic.h"
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#include "strategic.h"
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#include "history.h"
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#include "merc entering.h"
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#include "Squads.h"
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@@ -31,12 +29,10 @@
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#include "Creature Spreading.h"
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#include "Quests.h"
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#include "Strategic AI.h"
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#include "LaptopSave.h"
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#include "AimMembers.h"
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#include "Dialogue Control.h"
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#include "NPC.h"
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#include "GameSettings.h"
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#include "interface Dialogue.h"
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#include "Map Screen Interface Border.h"
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#include "Map Screen Helicopter.h"
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#include "Vehicles.h"
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@@ -51,22 +47,17 @@
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// HEADROCK HAM 3.6: Include for adding facility debt reset
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#include "Facilities.h"
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// HEADROCK HAM 4: Include for initializing Manual Restrictions
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#include "MilitiaSquads.h"
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#include "Map Screen Interface Map Inventory.h"//dnl ch51 081009
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#include "CampaignStats.h" // added by Flugente
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#include "PMC.h" // added by Flugente
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#include "ASD.h" // added by Flugente
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#include "MiniEvents.h"
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#include "Rebel Command.h"
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#include "World Items.h"
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#include "Vehicles.h"
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#include "Text.h"
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#include "connect.h"
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#include "XML.h"
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#include "mercs.h"
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#include "aim.h"
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#include "Map Screen Interface.h"
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#ifdef JA2UB
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#include "Ja25 Strategic Ai.h"
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#include "Ja25_Tactical.h"
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